From a conversation with the commandos. How to behave in a combat zone

— Survival in the match — it is when you live on the "exit". According to the ability unhurt. Wound or injury is reduced chances of survival. Minimizes the degree of damage to himself beloved by all available means. Of 2-evils choose the least.

— Survival is achieved not only timely defeat of the enemy, and his departure from the fire (not to be confused with the flight). Sometimes it is more important to protect yourself than to hit the enemy.

— The heroism of some — often the price paid for the carelessness of others. Coming from gouging — less chance to be a hero … posthumously. (God bless those whose job — risking their lives to clean up someone else's …)

— Do not point the gun at the man, if not going to shoot him. Suddenly, it will be upset, but do not be astonished. You have to shoot, and you not ready. Embarrassing can succeed …

— Do not confuse ready to fire with the desire to shoot a live target.

— Do not forgot about the standard security measures — they also do not get sucked from the finger.

— When the real danger — to sit down and shifted to the side, before reaching for weapons, or do it right. It is better to be alive and without a gun than with a trunk full of holes.

— By the ability to try to control the situation around (rear and flanks). It is not clear how many of your opponents and where they are, especially if in a shootout you came suddenly.

— "Neutral" is present at the shootout, too, will probably unsafe. Stress attack heroism and the same stress the definition of "friend or foe" — and you might get one more fortunate, who have experienced for themselves the effect of receiving "spring from the tractor" Belarus "…

— If you think you hit the target — it does not mean that the way it is. And the mighty are mistaken …

— If you still hit — it does not mean that the goal is not longer able to act. You're not from howitzers fired, right?

— Know the anatomy of the human to the extent desired by the idea of the response to injury. Sam did not shoot as excessive and difficult to fool you …

— Know the location of guaranteed defeats the purpose of the whole range of tasks — from stop motion to defeat. And do not confuse them …

— Approach the target carefully and defeated from the outside, which in the case of malicious intent "not finished" will force him to make some preliminary motions before he will be able to see and you bring with you tool. Make him poperezhivat …

— Do not let the enemy was between you and your partner. Vrazhina is unrestricted in the shooting, but for you can fly on its own as a sidekick.

— I do not go out on the line partner. The extra hole in the fifth point of constipation will not cure …

— Control the space in front of and behind the enemy. Remember, the bullet does not choose the sacrifice — the shooter brings weapons … responsible for the actions of the shooter, too.

— Almost always, the rule: do not see — do not shoot. Behind the door may prove their own, and the enemy — the innocent …

— That was not boring in a shootout — count the shots, and their adversary. Suddenly he rounds completed, and hesitate to ask for it. And about their ammo can be taken aback: like twice fired, and their is no more … Consider: how much to charge, how many had shot.

— Remember the rule "7 +9." Cartridge in the chamber with the substitution of the store …

— Do not wear loose cartridges. Sterility in pockets or pouches beneath a huge issue. Will you sit and blow off the dust and sand replaced in order to charge. It's in a combat situation, then! ..

— For loading cartridges into the store hold shoot the air arm. Then — "tanks around the corner"? The bullet you need and where to put the cartridges will be?

— Shop stuck — check. Lay not on a click of hope — not enough any noise in the crossfire …

— Empty shop not to throw. Preserving the materiel — you may need in the same battle.

— Flash in the pan, run out of bullets, change the store — sit (down and away), it is better for the shelter. Or "pass the buck".

— When loading and substitution of the store to look around, and not on the cartridges and / or shop — Monitor the situation.

— Do not confuse the concept of "hide" and "escape." First — from the eye, the second — from bullets.

— Choosing a shelter, remember about protecting the rear and flanks.

— Remember about the bounce — and another, vertical and horizontal … In a real situation, they can be used or should be avoided. In the dash and on the range about bounce nobody even remembers …

— Constantly keep your eye and voice contact with team members.

— The use of protective elements for firing positions. Select appropriate protection of all … Improvise.

— If the joy of the chance you can not move, say, "Do not two!" How it works — it is not clear (well, does not matter), but if you remember — will help. Ability to deprive the enemy shooting at the goal motionless …

— Coming out of the fire, do not forget to check the number of holes in the body. To celebrate, you can not see the new and very unnecessary …

— Pay attention to the behavior of the enemy as he works with the gun, in what manner — it can be very valuable information for stories … friends over a beer. Attentive fighter has a better chance for a picnic.

— How to smoke without fire and shadow without you — does not happen. Take into account the lighting, going to the corners. Shade, by the way, maybe from other members of "male talk" …

— Do not jump out from behind a corner, as in American films — gather everything that flies. And even from that of their "going out from behind the stove" palnut can …

— Approaching the corner, see to it that the trunk or other parts of the body have not given you. Let the "syupriz" will be …

— Not compete in the speed of thought and bullets. In an extreme situation are only trained to automaticity ability. And then, if they do not conflict with the real situation. If no such power, then … how did you got into such a mess? At least there is an instinct of self-preservation?

— Anything that can be used for creating your dignity in a duel, shall be applied. Cover, terrain, cover, surface, natural and artificial lighting (shadows and darkness, too), the position and brightness of the light source, etc. The trick, of a bluff, a certain type of knowledge of psychology, etc. The finer sense of place, the appropriate reaction to the situation, the more the range of possibilities …

— He'll survive — help others survive. Obscure heroism and self-sacrifice — a luxury. You have to be more modest …

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