Slavic Games for Kids

Game — The most favorite activity for children and adults. The game — the best and most effective form of learning, skills, abilities and experience. In games one learns everything he needs in life. That is why in the Slavic tradition the whole process of teaching children was built in the form of a game. However, many adults do not remember the games that were played in childhood. By looking at them on the holiday fun as children. And you remember the games that were played, you and your great-great-great … parents. Many of them develop abilities: agility, alertness, endurance, ingenuity, etc.. Who, if not you give these games to your children?



Water (conductive) sits in a circle with their eyes closed. Playing the lead around the dance with the words: 

Grandfather of water,
That you are sitting in the water?
Look out for a bit,
One minute.
One, two, three — the water does not go to sleep!

Round dance stops, "water" rises and without opening his eyes, goes to one of the players.
The problem of water — to determine who is in front of him. If the water guessing it changes the role and now the one whose name was called, became a driving. "Water" can touch the players in front of him, but his eyes should not be opened. For most of the "water" in the last words of the song unwinds towards motion dance.

When playing long, many have learned to their clothes, so our guys sometimes change scarves or remove any piece of clothing to make it more difficult. Lower crouch or stand on tiptoe. The game is very fun. As a rule, it is played the longest.


Blind man's buff

"Blind Man's Bluff" — an old game that has many variations. It is played the children of all ages. The number of participants is usually from 4 to 25 people. All varieties are one: Water with eyes closed — "Dead Man's Bluff" — should catch other players and guess who caught it.

Hide and seek with the voice

All players joined hands to form a circle. Conductive (by lot) is in the middle of the circle. He was blindfolded and put on a head cap, closes his eyes. In the hands of driving can be given a stick, you can play without it.

All players move around in any direction as long as the team does not stop conductive"Stop!". Then everything stopped, and conductive stretches out his hand. For it must take one of the players to whom it is directed. Conductive asks him the votes cast, that is, something to say. The player names the conductive or makes any sound, changing his voice. If conductive guess who raised his voice, he had with him the place and role. If you do not guess, just keep driving.


  • Require the submission of a voice can be up to 3 times, and the conductive to say who holds his hand (or wand).
  • If you could not guess the conductive 3 times, it is replaced by a new ducting by lot or election.
  • When conductive asks the votes cast must be complete silence.



This game is also a good test of attentiveness. It is very simple, the rules are easy to explain. Right hand on the floor and show the name "Paul". Then show the nose (it will be better if you touch it), say, "The Nose", and then raise your hand up and say, "ceiling." Do it slowly. Let the kids show with you and will call you. Your aim to confuse guys. Say: "The Nose" and show themselves at this time on the ceiling. Guys should listen carefully and show correctly.

Do bear in forest

The game involves children from 3 to 40.

Select one conductive — "bear", which is in the corner of the site (or premises). The remaining play — children. They are on the other side of the court in his "home." The space between the "den", "bear" and the children — "Forest" ("Forest").

Children go to "wood" for "mushroom" and "berries", gradually approaching the "bear". During the collection of "mushroom" and "berry" children sing:

The bear in the forest
Mushrooms, berries, receive,
Bear cold,
Stood on the stove!

The last two lines are now often replaced by:

A bear sits
And growls at us!

After the last word "bear", who had pretended to be asleep, stretches and runs to the children, and they quickly turn around and run to a "home" or scatter in different directions, trying to not get caught, "bear", which seeks to catch them (touch hand — osalit).

Who "bear" was caught, he had with him the role. If the "bear" can not catch someone (all the guys will hide to his "home"), he goes to his "den" and continues to drive.


  1. "The Bear" has no right to run out and catch the guys until they say the last words of recitative.
  2. You can only catch the established bounds.


Draw two circles, one circle — the "forest" (in the middle of it put the berries and mushrooms), and the other — "the village." One of the participants in the game, depicting a bear sits in the "forest." The rest come from the "village" in the "forest" for berries and mushrooms, the guys in the hands of a basket. All sing:

The bear in the forest
Mushrooms, berries, I ditch.
A bear is not sleeping,
All of us looked at,
And then as zarychit
And for our run.

The guys go around the "forest" and tease the bear:

Since we take the berries,
And do not let the bear.
We go into the woods with a stick —
Beat the bear in the back!

Passing each other basket, they are trying to run into the "forest" and throw in a basket berries and mushrooms. Who bear the "forest" is caught, he is knocked out. Yet when someone will be able to run into the "forest" and throw in a basket berries and mushrooms, everything is running in the "village" and the bear catches up. If the bear will catch kids and take away the basket, then picks up berries and mushrooms themselves. And if you guys will be able to get away from the bear in the "village", then choose a new bear, and the game continues.


Old game "Lapta", often called "Russian rounders", and in different places, it has a name (for example, in Tajikistan, this game is called "Tulufbozi" in Bashkortostan — "Ural ball" in Karakalpakstan — "Koshamaran") and some differences in the rules. The following rules are used mainly in the central part of the RSFSR.

In "rounders" play a large area, the lawn in the summer. Involved in her students, youth and adults, from 8 to 30 people. The game is played on their own. The judges in the game are usually captains, or "cancer," as they are often called in this game.

For the game requires a small rag, rubber or tennis ball and bat — a round stick length of 70-80 cm and a thickness of 3-3.5 cm from one end of it a little abate, it was easier to handle, and on the other side of it is round ( for beginners can make it shovel).


On the two sides of the site — the "field" — at a distance of 40-80 m dash or mark branches or other objects two lines — the line and the line of Law "city." Choose two captains ("queens") and are divided into two teams in any way (usually by sgovarivaniya). By lot one team gets to the line "of the city", the other is placed at random in the "field." Captain of the "field" of the team sends one player in the "city" for the innings.

By turns first thrower — a player of "city" — takes rounders and becomes a line of "city", on the contrary it is the delivery that throws the ball and it hits a thrower rounders in the "field" as high as possible in the future. Fielders try to catch him in the air and grab the land. Successfully punched the ball runs on the line and returns to the "city", for which he earns 1 point. Players "field", grabbing the ball from the ground, trying to scamper osalit ball. If anyone osalyat themselves fleeing to the "city", and the players of the "city" run in "the field" and try to get the ball in the player, not had time to escape to the "city" (ie, trying to "on-salitsya") .

The team, who had to take a full part "city", stays there and starts to beat the ball into the "field." If a fielder catches it from the air ("spark"), his entire team into a "city", and the former in the "city" go to "field." And it is a struggle for the mastery of the "city." Everyone who was able to run on the line and back scores a point. Play up to a certain amount of points or on the agreed time. The team with the most points wins.


  1. Players 'city' batter in the "field" at a time, set the captain.
  2. Each player hits the ball one time, and the captain has the right to strike three.
  3. The server must throw the ball so that it is easy to hit him, or he is obliged to repeat the toss. And so up to 3 times. If 3 times he threw bad, replace it.
  4. Scamper to leave rounders in the "city", otherwise obliged to return her.
  5. Hit the ball count only if it falls into the player itself, rather than bouncing off of something.
  6. If a player has struck the ball weakly, it can not run on the line and wait for a good shot, then executed by any of the other players. So can simultaneously run multiple players, Break the ball successfully.
  7. The server has the right to run across osalivat as the players' field. "
  8. Cross can be only as long as the ball is outside the "city."
  9. Returning to the "city" player has the right to beat the ball back in the "field" in turn.

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